Quotes & Sayings About Playing Online Games
Enjoy reading and share 8 famous quotes about Playing Online Games with everyone.
Top Playing Online Games Quotes
these are now commonly available through specialist gaming shops and online. There can be no logical objection to their use, and indeed many sets of wargames rules, and particularly role-playing games, prescribe their use in a variety of circumstances. — Henry Hyde
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. I was playing a bit online, was using the chess club mainly. Now, obviously, the computer is an important tool for me preparing for my games. — Magnus Carlsen
For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities. — Shigeru Miyamoto
By no means do I think that playing games online is wrong or rude. However, constantly sending requests is an act of bad manners as well as being very annoying to the one receiving them. — John Patrick Hickey
Before I became a full-time writer, I worked in tech support in those giant cubicle farms you see. I was surrounded by people who played video games all the time - sometimes actually in the call centers, playing online multiplayer games. I saw friends of mine who began to feel that going online was more compelling to them than real life. — Ernest Cline
I'm still playing 'GTA;' the online multiplayer is just fantastic. 'Titanfall,' if you can actually get on, is really good, and I just finished the 'Left Behind DLC,' which again, it's one of those games where you put the controller down once you finish and just need to take a break! — Troy Baker
Over the next generation or two, ever larger numbers of people, hundreds of millions, will become immersed in virtual worlds and online games. While we are playing, things we used to do on the outside, in "reality," won't be happening anymore, or won't be happening in the same way. You can't pull millions of person-hours out of a society without creating an atmospheric-level event. — Jane McGonigal
Great game mechanics can even create achievement out of nothing. Airlines turned loyalty into a status symbol. Foursquare made it a mark of distinction to be a fixture at the corner bar. And by encouraging players to post their achievements on Facebook, online game makers have managed to convince people to proclaim loudly - even boast - that they spend hours playing computer games every day. — Jonah Berger