Famous Quotes & Sayings

Quotes & Sayings About Game Developers

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Top Game Developers Quotes

Game Developers Quotes By Jane McGonigal

Game developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are more epic. — Jane McGonigal

Game Developers Quotes By Scott Rogers

Gamers can feel when developers are passionate about their games. They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision: just be aware that it may not turn out exactly how you envisioned. — Scott Rogers

Game Developers Quotes By Anita Sarkeesian

Game studios, developers, and major publishers need to vocally speak up against the harassment of women and say this behavior is unacceptable. — Anita Sarkeesian

Game Developers Quotes By Jesse Schell

We are shifting into an enjoyment-based economy. And who knows more about making enjoyment than game developers? — Jesse Schell

Game Developers Quotes By Jane McGonigal

I remember the first year at the Game Developers Conference I wore these big red giant knee-high boots. Nobody cared. You can wear anything you love, because that's what you do in games. You make yourself who you want to be. — Jane McGonigal

Game Developers Quotes By Warren Spector

The concept of emergent gameplay is really exciting. That's when players are really crafting their own experience. So if you're clever and creative, you can do things that even developers of the game didn't know were possible. — Warren Spector

Game Developers Quotes By Rhianna Pratchett

Games aren't created by writers rocking up to developers saying 'I have this great game story.' It's about establishing relationships and working hand in hand to create something wonderful. — Rhianna Pratchett

Game Developers Quotes By Cara Ellison

I think about how many people I know who try to brush off the fact that their 'agenda' might be something that exists. That it might be to tell a story that isn't just the same as everyone else's. The very idea of being accused of an agenda in itself: what a horrifying prospect. The idea that people might want to be heard! It was as if Karla, right there, had screamed at the top of her voice over almost everyone in the games industry. I have an agenda. I have a fucking agenda. I imagine her standing in front of an audience made up of everyone in attendance at the Game Developers Conference in San Francisco, and pointing at people: 'YOU have an agenda. And YOU have an agenda. And YOU have one too. I HAVE A FUCKING AGENDA. — Cara Ellison

Game Developers Quotes By Jennifer Pahlka

Before I started Code for America, I spent my career around startups. First it was game developers, small teams trying to make hits in a tough business. Then, when I started working on the Web 2.0 events, it was web startups during times of enormous opportunity and investment. — Jennifer Pahlka

Game Developers Quotes By Wesley Snipes

There is a bit of arrogance with 'Hollywood' types that doesn't sit well with game developers. — Wesley Snipes

Game Developers Quotes By Shigeru Miyamoto

Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. — Shigeru Miyamoto

Game Developers Quotes By Peter Sims

The key is to take a larger project or goal and break it down into smaller problems to be solved, constraining the scope of work to solving a key problem, and then another key problem.
This strategy, of breaking a project down into discrete, relatively small problems to be resolved, is what Bing Gordon, a cofounder and the former chief creative officer of the video game company Electronic Arts, calls smallifying. Now a partner at the venture capital firm Kleiner Perkins, Gordon has deep experience leading and working with software development teams. He's also currently on the board of directors of Amazon and Zynga. At Electronic Arts, Gordon found that when software teams worked on longer-term projects, they were inefficient and took unnecessary paths. However, when job tasks were broken down into particular problems to be solved, which were manageable and could be tackled within one or two weeks, developers were more creative and effective. — Peter Sims

Game Developers Quotes By Rob Manuel

We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make. — Rob Manuel