Product Designers Quotes & Sayings
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Top Product Designers Quotes
Far too few designers put any thought into usability, ending up with a great product that's completely inaccessible. — James Dyson
Product managers figure out what features are likely to please customers; product designers then figure out how those features should look and feel. — Eric Ries
Designer turns daily common objects to sexy and interesting stuff but not necessarily functional. — Baris Gencel
When designers intentionally trick users into inviting friends or blasting a message to their social networks, they may see some initial growth, but it comes at the expense of users' goodwill and trust. When people discover they've been duped, they vent their frustration and stop using the product. — Nir Eyal
for Wainaina, Afropolitanism has become the marker of crude cultural commodification - a phenomenon increasingly "product driven," design focused, and "potentially funded by the West." Through an Afropolitan lens, "travel is easy" and "people are fluid." Certainly, magazines, designers, and business execs have seized the term for their own purposes. — Anonymous
There are not many designers who are truly creative and literate. Most are self-indulgent, illiterate, fashion-mongering, service people trying to bridge a message between a product and an audience. — Ivan Chermayeff
As a result, the process of designing a product at Apple was integrally related to how it would be engineered and manufactured. Ive described one of Apple's Power Macs. "We wanted to get rid of anything other than what was absolutely essential," he said. "To do so required total collaboration between the designers, the product developers, the engineers, and the manufacturing — Walter Isaacson
The role of designers and product makers is to really become much better editors. What kind of functionality is actually needed - and truly delightful - to consumers? Remove all the extraneous stuff. — Yves Behar
I have my own theory about why decline happens at companies like IBM or Microsoft. The company does a great job, innovates and becomes a monopoly or close to it in some field, and then the quality of the product becomes less important. The company starts valuing the great salesmen, because they're the ones who can move the needle on revenues, not the product engineers and designers. So the salespeople end up running the company. — Walter Isaacson
A powerful tool in the early stages of developing scenarios is to pretend the interface is magic. If your persona has goals and the product has magical powers to meet them, how simple could the interaction be? This kind of thinking is useful to help designers look outside the box. — Alan Cooper