Famous Quotes & Sayings

Quotes & Sayings About Computer Gamers

Enjoy reading and share 4 famous quotes about Computer Gamers with everyone.

Share on Facebook Share on Twitter Share on Google+ Pinterest Share on Linkedin

Top Computer Gamers Quotes

Computer Gamers Quotes By Kevin D. Mitnick

the Feds had also found Netcom's customer database that contained more than 20,000 credit card numbers on my computer, but I had never attempted to use any of them; no prosecutor would ever be able to make a case against me on that score. I have to admit, I had liked the idea that I could use a different credit card every day for the rest of my life without ever running out. But I'd never had any intention of running up charges on them, and never did. That would be wrong. My trophy was a copy of Netcom's customer database. Why is that so hard to understand? Hackers and gamers get it instinctively. Anyone who loves to play chess knows that it's enough to defeat your opponent. You don't have to loot his kingdom or seize his assets to make it worthwhile. — Kevin D. Mitnick

Computer Gamers Quotes By Jane McGonigal

What if we started to live our real lives like gamers, lead our real businesses and communities like game designers, and think about solving real-world problems like computer and video game theorists? — Jane McGonigal

Computer Gamers Quotes By Jane McGonigal

It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you're not playing games. — Jane McGonigal

Computer Gamers Quotes By Daniel Goldberg

In 2010, computer games were sold to the tune of $46.7 billion. That's more than double the total amount of music sold, $16.4 billion. If you believe the industry's own statistics, the consumer demographics are a far cry from the usual picture of gamers as mainly young men and boys. Four out of ten players in the United States are women. Three out of ten are over fifty years old, and only one out of ten is a boy under seventeen years old. Today, gaming is one of the world's largest, most appreciated, and most demographically widespread forms of entertainment. — Daniel Goldberg