Video Game Development Quotes & Sayings
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Top Video Game Development Quotes
You can go out in a good movie and look bad as well. — Gary Cole
When politicians like Sen. Joseph Lieberman target video game violence, perhaps it is to distract attention from the material conditions that give rise to a culture of domestic violence, the economic policies that make it harder for most of us to own our own homes, and the development practices which pave over the old grasslands and forests. Video games did not make backyard play spaces disappear; rather, they offer children some way to respond to domestic confinement. — Henry Jenkins
If I have wounded your sister's feelings, it was done only as a consequence of affection for my friend, and the belief that Miss Bennet had been cursed to wander the earth in search of brains. — Seth Grahame-Smith
I did a lot of theatre when I started out. It was the Lyceum, the Citz, the Tron and the Traverse. I came to London and did the Royal Court, the National, 'King Lear' at the Manchester Royal Exchange. I did little bits of comedy, like 'Rab C Nesbitt,' but I wasn't predominantly about comedy. — Ashley Jensen
Looking at virtual reality through computer screens, video game screens, and above all television screens is a denial of personality development. It's a denial of socialization, of expansion of vocabulary, of interaction with real human beings. — Ralph Nader
The video game story-development process is incredibly broken. — Austin Grossman
Third-person camera is way harder than I even imagined it could be. It is the hardest problem in video game development. Everybody gets it wrong. It's just a question of how close to right do you get it. — Warren Spector
Do not pray for an easy life. Pray for a difficult on with the strength to endure it. — Bruce Lee
The key is to take a larger project or goal and break it down into smaller problems to be solved, constraining the scope of work to solving a key problem, and then another key problem.
This strategy, of breaking a project down into discrete, relatively small problems to be resolved, is what Bing Gordon, a cofounder and the former chief creative officer of the video game company Electronic Arts, calls smallifying. Now a partner at the venture capital firm Kleiner Perkins, Gordon has deep experience leading and working with software development teams. He's also currently on the board of directors of Amazon and Zynga. At Electronic Arts, Gordon found that when software teams worked on longer-term projects, they were inefficient and took unnecessary paths. However, when job tasks were broken down into particular problems to be solved, which were manageable and could be tackled within one or two weeks, developers were more creative and effective. — Peter Sims
Trivial losses often prove great gains. — Ovid
When a family loses its ability to dream, children don't grow, love doesn't grow and life loses strength, eventually it shuts off. — Pope Francis
I don't write songs in order to stick it to my exes. I don't release underground dis tracks. — John Mayer
I am sure of this, that He who started a good work in you will carry it on to completion until the day of Christ Jesus. Philippians 1:6 — Beth Moore
It is no surprise that the only woman in antiquity who could be the subject of a full-length biography is Cleopatra. Yet, unlike Alexander, whom she rivals as the theme of romance and legend, Cleopatra is known to us through overwhelmingly hostile sources. The reward of the 'good' woman in Rome was likely to be praise in stereotyped phrases; in Athens she won oblivion. — Sarah B. Pomeroy
You are wonderful sacred-soul. — Lailah Gifty Akita
I think self-doubt, as grim as it can be, makes me a better writer. Stasis and hubris would probably be the death knell for my career. — Kristan Higgins
Depression grabbed me like a piranha on the testicles of an Amazonian warrior. I couldn't tell where the pain was worse: my arm, my whole back, or my heart. — James Crawford
