Quotes & Sayings About Gamers
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Top Gamers Quotes

Just like the notion of "Internet natives", who have never known a world without Internet access, we, who have lived our entire lives with video games, can be known as "video game natives. — Alexei Maxim Russell

In order to expand the gaming population, it is taken for granted that we need to offer games to satisfy veteran gamers. At the same time, I believe that we need to make a new proposal, so that those who do not play games can say, 'I can do it' and, 'I want to touch it.' — Satoru Iwata

The humanitarian developers behind World of Warcraft have also discovered a way to bribe gamers into turning off their computers and going outside. If you log off for a few days, your character will be more 'rested' when you resume playing, a mode that temporarily speeds up your leveling. — Clive Thompson

Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and sometimes the outcome of the game. — James Paul Gee

the Feds had also found Netcom's customer database that contained more than 20,000 credit card numbers on my computer, but I had never attempted to use any of them; no prosecutor would ever be able to make a case against me on that score. I have to admit, I had liked the idea that I could use a different credit card every day for the rest of my life without ever running out. But I'd never had any intention of running up charges on them, and never did. That would be wrong. My trophy was a copy of Netcom's customer database. Why is that so hard to understand? Hackers and gamers get it instinctively. Anyone who loves to play chess knows that it's enough to defeat your opponent. You don't have to loot his kingdom or seize his assets to make it worthwhile. — Kevin D. Mitnick

see, this book isn't a murder mystery. It's not a heartwarming tale of overcoming massive brain trauma. It's about gamers. Not the suave, Telly Savalas kind of gamer that's just a euphemism for "gambler." The only thing our type of gamers gamble with is their own virginity, and much to their chagrin, they never lose. — Bob Defendi

Gamers can feel when developers are passionate about their games. They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision: just be aware that it may not turn out exactly how you envisioned. — Scott Rogers

Think of it! An opportunity to remake the world! An opportunity to create a steam-driven utopia! To re-educate humanity to despise violence. And what do they do, those incompetents? They opt for the pretty clothes and the empire-mad European imperialist culture of the 19th century. Damn those fools. Those geeks, arrogant, myopic, ivory tower board gamers. Damn them. — Richard Ellis Preston Jr.

I don't worry about great visuals that they showed that weren't actually running on real hardware. It doesn't matter. Gamers don't make their purchase decisions based on movies that were shown in May for products that come out in March. — J Allard

Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around. — Jane McGonigal

A goal of Twitch is to be wherever gamers are, whether it's on laptops and handheld devices or integrated into gaming consoles and software. — Emmett Shear

Take the hardcore gamers. The characters are way more real in the world of hardcore gamers who have played the game for hundreds of hours. They have the movie in their heads, they've built it on their own. These guys are always very disappointed in the movies. — Uwe Boll

Mika: Sometimes I just feel like you don't want to be like this with me.
Letti: Like what with you? You have no idea how much I want to be with you Mika.
Mika: So, why don't I feel it?
Letti: :( What do you want me to do? You want me to tell everyone online that I'm with you? You want everyone to know how much I love you?
Mika: I don't care about what people know, I just care about you. I want you in my life now and in the future, but how can I continue if you don't even "belong" to me... — Shanice Williams

If you make it a game, gamers will play it no matter what your motivation is in making it. — Jane McGonigal

Gamers should be able to take the experience with them in their living rooms, on the go, when they travel
wherever they are and whenever they want to play. It should be the same software and the same experience, — Hideo Kojima

Japanese gamers aren't really into action games right now. They're into role-playing or strategy games with a lot of stats, but action titles are still really popular across the US and Europe. — Hideo Kojima

I would like to reach non-gamers. It's always great when guys come up to me who are gamers and represent my usual audience, but they'll say, 'You know, Psychonauts is the only game I can actually get my girlfriend to play with me.' — Tim Schafer

many gamers have already figured out how to use the immersive power of play to distract themselves from their hunger: a hunger for more satisfying work, for a stronger sense of community, and for a more engaging and meaningful life. — Jane McGonigal

We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies. — Anita Sarkeesian

In 2010, computer games were sold to the tune of $46.7 billion. That's more than double the total amount of music sold, $16.4 billion. If you believe the industry's own statistics, the consumer demographics are a far cry from the usual picture of gamers as mainly young men and boys. Four out of ten players in the United States are women. Three out of ten are over fifty years old, and only one out of ten is a boy under seventeen years old. Today, gaming is one of the world's largest, most appreciated, and most demographically widespread forms of entertainment. — Daniel Goldberg

The key here are two little words: the word 'or' and the word 'and'. Nintendo is not an or company, with games devoted to just this group or that group. We're an and company, with games for this group and that group and for groups that don't even call themselves gamers yet. — Reggie Fils-Aime

To play a good game, you need a few players. — R.J. Torbert

There is a story, no doubt apocryphal, that gamers at the Naval War College in Newport, Rhode Island, have many times replayed the 1942 Battle of Midway - but have never been able to produce an American victory. — Robert Cowley

To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers. That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic. — Roger Ebert

The games enthralled the public and diverted their attentions from the Halo wars. And - unlike the arts - they could not be used as vehicles for subversion. For gamers like myself it was a near-utopian state of affairs. We were pampered and courted by the houses and made immensely rich. — Alastair Reynolds

I have enough friends who are gamers. I actually enjoy watching them play because of the visuals and the storytelling of the games. I just love being able to go on an adventure and games are just so sophisticated now that you can just get lost in a world for 20 hours and just be someone else in a very visceral, emotional way. And that's just fascinating. — Bill Watterson

Some male gamers with a deep sense of entitlement are terrified of change. — Anita Sarkeesian

I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube. — Hideo Kojima

One of the most popular games to watch on eSports is 'League of Legends,' a game that blends role-playing, managing resources and shouting at your friends. Again, if I had another thousand words, I might be able to scratch the surface of this game, but all you need to know is that gamers love to play it, and even more of them love to watch it. — Rob Manuel

I revel in my anonymity. But when I'm at a specific event and gamers are there, they'll recognise me. — Nolan North

There are people who are very dismissive of games and gamers. — Jane McGonigal

What I'm really excited about is that continued challenge to create things that gamers of all experiences can play. — Shigeru Miyamoto

There's been nothing proven that violence in video games has an impact. As a parent though, and I'm a parent for a 20-year-old, for a 16-year-old and for a 10-year-old, and so, you know, I make choices everyday for my kids as to what games I think is appropriate for them to play. And, you know, in the end it's up to the parents, it's up to the gamers themselves working with their parents, if they're under 21, to make the smartest choice for the games they play. — Reggie Fils-Aime

So basically, you get to play Super Mario all you want, any time you want, for FREE !"
"That is the single most amazing thing I've ever heard. — Gene Luen Yang

Virtually unable to attract new capital to the foundering enterprise, the company seized the next year on a novel approach to raising money to fund the embryonic British Empire: a lottery.
With the reluctant approval of King James and the Church of England, the Virginia Company sold lottery tickets to the public, discovering no shortage of gamers willing to hazard hard coinage for the chance to win the 01,000 grand prize, a fortune at a time when the typical working-class family scraped by on little more than a pound a month. Having begun as a corporation, Virginia had evolved into a gamblers' stake with a lively populist following back in England. — Bob Deans

Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience? — Jane McGonigal

Xbox has been created by gamers for gamers. — Don Mattrick

Accessibility is key. MMOs are great for traditional gamers who have a lot of time to become immersed in a world, but the mass market wants things bite-sized. — Craig Sherman

Trying to attract another underserved audience group - females - brought Super Princess Peach, a game where Peach finally avoids being princess-napped. Bowser kidnaps Mario and Luigi instead, and it's up to her for once to save them. The second-wave feminism lasts as long as it takes Peach to acquire a magical talking parasol. Peach's powers manifest through her emotional states. When she is calm she can heal herself, when she is happy she can fly, when glum she can water plants with her tears, and when angry she literally catches on fire. Using emotions as part of basic game play is a daring concept, and feel free to sub in "insulting" or "outrageous" or "awesome" for "daring." The concept might have been taken more seriously if not for touches like the pink umbrella, and Peach having unlimited lives - core gamers hate being unable to die. — Jeff Ryan

The difference between the quest for the Holy Grail and someone saying 'bring me a cup' is the flavor text and the number of stops involved. — Bryan Fields

Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before. — Warren Spector

What if we started to live our real lives like gamers, lead our real businesses and communities like game designers, and think about solving real-world problems like computer and video game theorists? — Jane McGonigal

Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers. — Sid Meier

Our hope is to deliver an incredibly fun and compelling game that will give the fans more than what they've been waiting for, and show a whole new generation of gamers how much fun it is to live the life of a pirate! — Sid Meier

Women in the online gaming community have been harassed, threatened, and driven out. Anita Sarkeesian, a feminist media critic who documented such incidents, received support for her work, but also, in the words of a journalist, 'another wave of really aggressive, you know, violent personal threats, her accounts attempted to be hacked. And one man in Ontario took the step of making an online video game where you could punch Anita's image on the screen. And if you punched it multiple times, bruises and cuts would appear on her image.' The difference between these online gamers and the Taliban men who, last October, tried to murder fourteen-year-old Malala Yousafzai for speaking out about the right of Pakistani women to education is one of degree. Both are trying to silence and punish women for claiming voice, power, and the right to participate. Welcome to Manistan. — Rebecca Solnit

Maybe there are people who are gamers who haven't seen movies I have made, or the movies I have made have made no impression on them at all. — Kevin Spacey

When parents or gamers ask me, 'What's the best game to play?' I say that playing face-to-face is more beneficial than playing online. — Jane McGonigal

I started making music that I loved and was passionate and excited about, but it was really cool when I started touring to realize it's an extremely diverse group of people who come out. In the front row, I'll have everyone from a little girl in a frilly tutu, to rockers and gamers and older couples. I love it that it's just everybody. — Lindsey Stirling

Videogames based on golf have often been viewed as, to mangle a phrase, a good walk through a virtual world spoiled. Connecting with your virtual golfers has often been as hard for gamers as understanding the sport itself. — Rob Manuel

There are millions of sci-fi enthusiasts in the world, not just gamers. — Brendan Iribe

Gamers are everywhere, coming in all ages and genders, and developers have grown up, too. — Warren Spector

MISSION ONE ACCOMPLISHED. The next challenge was bringing in online gamers to join him on his crusade. How was he going to convince online gamers to leave the privacy of their virtual world to work with others in the real world?
Harry Doubt — Anne-Rae Vasquez

It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you're not playing games. — Jane McGonigal

When I started to mention to people who know about such things, 'I'm doing this game, 'Portal 2', they got very excited, suddenly. More excited than anything I've ever done before, weirdly. Gamers are incredibly enthusiastic about the stuff they love. — Stephen Merchant

I don't just write a script, and then someone takes it away and builds a game. I am continually getting input in order to create a big suspension field to hold the gameplay together so that the gamers aren't doing arbitrary tasks, so that they are doing things that seem meaningful. — Marc Laidlaw

No matter what I did, I was hurting someone. There was a constant battle of emotions going on inside my head, but even though I still cared about Tom all I wanted, all I needed, was Mika. — Shanice Williams

The trade-off between speed and image quality is a key constraint of first-person action games, and the job of developing a workable engine involves constantly optimizing both elements. Gamers dream of the day they'll be able to haul their arsenals through three-dimensional environments of photographic clarity, playing 'Myst' with a meat ax. — Marc Laidlaw

The simple fact is that code quality tends to improve as you move between platforms ... non-obvious bugs on Windows become VERY obvious in the Linux port and vice versa, and thus get fixed. So even the Windows gamers will win in all of this. — Ryan C. Gordon

Surveys of thousands of gamers have shown that they're more likely to play real music if they play a music videogame. So it's an interesting relationship where the games aren't replacing something we do in real life, they're serving as a springboard to a goal we might have in real life, like learning to play an instrument. — Jane McGonigal

Yeah, actually, gamers in the house forever. — Thomas Pynchon